Visual Communications Courses

The courses listed below are currently offered.
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GRAPH 100 - Introduction to the Digital Studio
Introduction to the digital studio environment and the tools, terms, and techniques of visual imagery and design. Includes the Macintosh operating system and related equipment such as printers, scanners, and back-up media. General overview of the technology available in the digital studio with focus on the primary software programs used. Required for students in the Visual Communications program.

GRAPH 110 - Digital Illustration I
Study of design concepts emphasizing formal compositional issues, investigation of visual communication and typographic design. Course uses digital hardware and software, investigates the medium’s potential, limitations, relationships to drawing and photography, and color theory. Students learn creative ways of using natural visual abilities, imagination, and diagramming to organize thoughts and ideas. Includes intensive computer-aided training in digital imaging and vector-based illustration software.

GRAPH 113 - Digital Illustration II
Explores vector-based illustration methods for creating graphics, technical illustrations, and visual presentation of information and data. Projects include product illustration and the use of photographs, type, diagrams, charts, graphs, tables and maps. Prerequisites:  GRAPH 110 with a grade of C or higher or instructor permission.

GRAPH 115 - Digital Illustration III
Explores the creative process using digital imaging software, digital photography, image manipulation and a wide variety of image generating techniques. Assigned problems often include digital and conventional photography, drawing and painting using a computer and traditional media, collage, found objects and natural objects from the environment. Emphasis is placed on exploration and innovative use of software tools and incorporation of traditional art media. Prerequisites:  GRAPH 110 with grade of C or higher, or instructor permission.

GRAPH 118 - Desktop Publishing Workshop
Workshop in desktop publishing, using publication design software (such as QuarkXPress). Instruction and practice in designing advertisements, brochures and newsletters. Subjects include typography, page layout, grid design, style palettes and scanning photographs. May be repeated one time for credit. Prerequisites:  GRAPH 110 with a grade of C or higher or instructor permission.

GRAPH 120 - History of Graphic Design
(TE) Survey of graphic design history through slide lectures and integrated design projects. Provides an overview of the origins of visual and written communication, the development of graphic design and its evolution through international, social, political, and technological developments since 1450. Emphasis on printed work from 1880 to 1990 and new media design to the present day.

GRAPH 128 - Digital Illustration Workshop
Workshop in digital illustration for graphic and fine artists who are seeking an open creative environment to explore digital imaging applications as a tool to expand their graphic and artistic expression. Lectures, classroom demonstrations, self-guided tutorial exercises and assigned design exercises. Focus on developing a personal style using digital imaging tools. May be repeated two times for credit. Prerequisites:  GRAPH 115 with a grade of C or higher or instructor permission.

GRAPH 130 - Beginning Web Pages
Beginning course in web page construction. Students develop skill in the use of HTML coding to structure a page and the use of CSS to style the page.

GRAPH 195 - Foundation Portfolio Review
Portfolio review of student’s work upon successful completion of program core curricula courses. Student works individually with an assigned program instructor in evaluating their submitted portfolio to determine their readiness for advanced level courses leading to an AFA degree. Prerequisites:  ART 110, GRAPH 110, GRAPH 113, GRAPH 120, and PHOTO 110 or instructor permission.

GRAPH 201 - Graphic Design I
Introduction to design and production for print media. Emphasizes fundamental principles and creative process of graphic design. Basics of document construction, typesetting, spot color, image scanning and formats for print, preflight and packaging of files. Use of illustration software to produce basic level projects. Prerequisites:  GRAPH 110.

GRAPH 202 - Graphic Design II
Intermediate level course focused on communication of ideas and information to audiences through graphic design. Emphasis on advanced multiple-page document construction and typographic style palettes, use of multiple spot colors, production concepts, and preparing files for print. Prerequisites:  GRAPH 201 with grade of C or higher.

GRAPH 213 - Professional Projects: Graphic Design
Current trends, professional issues and practices. Projects include creation of advanced level graphic design pieces, including corporate identity. Topics include project planning, studio practice, contracts and invoicing. Co-listed as MULTI 213. Prerequisites:  GRAPH 201 with a grade of C or higher or instructor permission.

GRAPH 231 - Typography
Introduces lettering skills and the history and foundation of letterforms. Emphasizes placement of display and text type in a formatted space and the relationships between the appearance and readability of letterforms. Students work in a traditional context of hand rendering type and are introduced to contemporary technology setting type in a page layout and illustration applications.

GRAPH 240 - Web Design and Imaging Basics
Concepts and techniques of design for the Internet. Study of information design, prototyping, navigational structure, and image optimization using digital and imagine software. Topics include how the Internet works, skills development in Web design software, interface, site and page design, web graphics, web typography, site publication, site testing and quality assurance.

GRAPH 242 - Web Design and Site Management
Web site design with an emphasis on architecture and interface design. Topics include hierarchically structured site plans, site navigation, page flow, defining design elements, information design, multimedia integration, symbols and words for navigation, mapping and metaphors, usability and readability, site testing,and quality assurance. Emphasis on small business web site design. Prerequisites:  GRAPH 240 with a grade of C or higher or instructor permission.

GRAPH 244 - Professional Projects: Web Design
Current trends, professional issues and practices. Projects include creation of advanced level web design pieces, including corporate identity. Topics include printing issues, project planning, studio practices, contracts and invoicing. Prerequisites:  GRAPH 242 with a grade of C or higher or instructor permission.

GRAPH 250 - Graphic Arts Internship
Supervised work experience as an intern. May be with a qualified employer or in a project with a private or public agency. Students must have completed most of the required coursework and must obtain a recommendation for internship from their instructor. It is the student’s responsibility to obtain the internship. Performance will be evaluated by the college instructor and the internship supervisor. Internship can apply once to AFA degree electives. May be repeated two times for credit. Prerequisites:  Instructor permission.

GRAPH 251 - Publication Design I
Fundamentals of art publication design producing the annual art and literary publication of student works, Vibrations Magazine. Topics include layout, digital pre-press, digital image preparation for print, planning a major print project, working directly with a printer through all prepress issues and processes. Prerequisites:  GRAPH 201 or instructor permission.

GRAPH 252 - Publication Design II
Fundamentals of print and multimedia production processes for the annual art and literary publication, Vibrations Magazine. Topics include digital pre-press methods of scanning and image preparation for offset press and working directly with a printer through the production process. Emphasis on re-design for internet delivery including animation, multimedia effects, navigation, and links. Prerequisites:  GRAPH 251 or instructor permission.

GRAPH 261 - 3D Computer Illustration
Study of 3D modeling utilizing Maya® software. Creating 3D objects from 2D shapes, creating primitives, polygonal modeling lighting, using texture maps, plus simple camera and object animation techniques. Prerequisites:  GRAPH 110 with a grade of C or higher or instructor permission.

GRAPH 262 - 3D Computer Illustration II
Advanced techniques in three-dimensional computer illustration. Focus on advanced modeling, creating techniques, creating photo-realistic materials, lighting for a variety of moods and special effects, dramatic camera angles, texture mapping, color theory, rendering optimizing mesh objects for visual effects, creating photo-realistic 3D images. Continued work in preparing files for output to print, web, and computer-centered media. May be repeated one time for credit. Prerequisites:  GRAPH 261 with a grade of C or higher or instructor permission.

GRAPH 271 - 2D Interactive Animation
Introduces interactive time-based electronic visual communication. Content sequencing, transitions, animation and navigation are covered in this introduction to media authoring. Emphasis is placed on developing 2D animated illustrations and interactive designs which can be used as Web pages. Prerequisites:  GRAPH 110 with grade of C or higher or instructor permission.

GRAPH 272 - 2D Animation II
Advanced techniques in 2D animation techniques with emphasis on storyboarding projects, timing, keyframe manipulation, rotoscoping animation, merging animations and use of audio and video elements. Students will produce an animation short and record to both CD-ROM and videotape. Lectures and presentation lab exercises, guest presentations, and development of personal style. May be repeated one time for credit. Prerequisites:  GRAPH 271 with a grade of C or higher or instructor permission.

GRAPH 281 - 3D Computer Animation I
Introduction to 3D computer animation. Basic animation techniques, key framing, manipulating tracks and keys, animated materials, animating lights and cameras, animation for real-time recording and combination of these sequences with simple audio sequences to create finished animation. Focus on the tools and skills needed to create a simple, three-dimensional animation. Prerequisites:  GRAPH 110 with a grade of C or higher or instructor permission.

GRAPH 282 - 3D Computer Animation II
Advanced computer animation techniques with emphasis on lighting to create mood, realistic movement with attention to physical behaviors and materials, use of inverse kinematics, story board techniques for short run animation, and the use of audio and video elements. Students will produce an animation short and record to both CD-ROM and videotape. Lectures and presentation lab exercises, guest presentations, and development of personal style. May be repeated one time for credit. Prerequisites:  GRAPH 281 with a grade of C or higher or instructor permission.

GRAPH 295 - Portfolio Development
Advanced course designed for students nearing the completion of their Institute work in graphic arts. Professional portfolio techniques, including interviewing, resume preparation, portfolio design and development, editing, and self-assessments will be presented and explored. Lectures and presentation lab exercises, guest presentations, and development of personal style. Prerequisites:  Adviser or faculty recommendation required.

GRAPH 297 - Poetry Northwest Graphic Arts Internship
Supervised professional work experience as an intern for Poetry Northwest, a literary magazine with international distribution. Students gain practical experience in all aspects of layout and production of a print magazine and development of eReader and interactive web versions. Must have completed most of the required coursework for a graphics degree. Performance will be evaluated by the graphics instructor in conjunction with the editor of Poetry Northwest. Prerequisites:  Instructor permission.

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